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Three Blind Men
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Three Blind Men was made for the 2014 Global Game Jam. The Jam consists of making a game in 48 hours that attempts to fit a certain theme. The theme for the 2014 competition was "We don't see things as they are, we see them as we are," We related this to perspective and decided to make a game where the players use different perspectives to solve a 3D maze.
Tags:Unity
Ryan Peterson
Business Analyst - Programmer
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