A Themepark project done for android and ios platforms with (runtime-controllable) day and night transition. Challenge was to make it light, fast and optimized for even the low-end (android) devices and it turns out pretty well. Gives around 60+ fps on devices with adreno 330 and above while maintaining 25-30fps on low end Samsung devices.
Everything is created from scratch except RollerCoaster asset (it comes from Assetstore, due to short amount of time). Player can interact with environment i.e riding on any given ride within the game, needless to say every ride has price that player pays through in-game currency and purchases extra credits if runs out of money.
Available on android.