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The Witching Hour
Published a year ago
Game
In development
Available on
83
0
Platform(s)
Windows
The core game was developed in 48 hours for Global Game Jam 2018 with the theme Transmission.

The Witching Hour is a short horror game about a malevolent spirit that inhabits the house you've just inherited. Possessed appliances are antagonizing the being by transmitting spectral sounds. Keep the appliances quiet to stay alive!
The Witching Hour Team:

Andrew McCracken - Programming
Ryan Wickman - Programming
Chris Williams - Music Composition
Annie Do - 3D Art & Game Design
Devin Richardson - 3D Art
Dezmond Gipson - 3D Art
Deveeshree Nayak - Project Management & Game Design
Justin Palmer - Game & Level Design, 2D Art
Stephen Young - THE GOLDEN TOILET
Ernest
Application Architect - Programmer
4
Game Languages
English, British; English
Supported Platforms
Windows
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