The core game was developed in 48 hours for Global Game Jam 2018 with the theme Transmission.
The Witching Hour is a short horror game about a malevolent spirit that inhabits the house you've just inherited. Possessed appliances are antagonizing the being by transmitting spectral sounds. Keep the appliances quiet to stay alive!
The Witching Hour Team:
Andrew McCracken - Programming
Ryan Wickman - Programming
Chris Williams - Music Composition
Annie Do - 3D Art & Game Design
Devin Richardson - 3D Art
Dezmond Gipson - 3D Art
Deveeshree Nayak - Project Management & Game Design