"The sea, once it casts its spell, holds one in its net of wonder forever" - Jacques Cousteau
Hi ! 你好 ! Hola !
We are Sherry 🇨🇳 and Enrique 🇲🇽 , working together since beginning of 2016 , always looking for projects and challenges to learn, get experience but for the most important, to have fun.
The future of the Earth in which Humans have destroyed the ecosystem, and the ocean has reclaimed the pieces of land that belong to him, for that reasons most of the cities are below the water, where the most vulnerable are humans, having to survive under the ocean itself.
Production Process #1 - Concept Art
Production Process #2 - Modelling
All the modelling process was develop by the artist Sherry Zhang, during the 3rd week of December.
Production Process #3 - Set up in Unity and adding materials
Production Process #4 - Adding the water
Production Process #5 - Timeline
Timeline tool for the Spaceship movements in the world.
Production Process #6 - Lighting
Production Process #7 -Post Processing
Post Processing tool for the neon glow in the level.
Production Process #7 - Cinemachine
Cinemachine tool for set the Camera and make the final video.
Unity 2017.2 ( Personal )
Post Processing Stack v1
For the develop of this project, we only used one asset from the store, which we found very efficient and I want to mention the support of Rivermill studios, they were quick to replying for help when I got the package, and although I didn't need it, they were always willing for support in any questions or doubts about this asset.
* No assets were harmed in the making of this project.