A short, cinematic experience depicting the passing of time for a prisoner serving out his life sentence.
The Prisoner is a 3D, third person, story-driven game for PC, in which a man is guided through his confined world observing the passage of time. The player makes decisions on the prisoner leading a social or solitary existence.
Video Walkthrough: https://vimeo.com/246787125/096aefd4f6
Game Design and Development - Tim Kaufmann and Alex Taylor
Producers - Nat Baring and Tom Dexter
Screenwriter - Jessica Sinyard
Cinematographer - Molly Manning-Walker
Production Design - Antonio Niculae
Composer - Stephanie Taylor
Sound Design - Kevin Langhamer
Graphics and Titles - Xanthe Bodington
Development time: 6 weeks
With a team of ten students across the NFTS, this was my most adventurous project so far and represents the culmination of a years worth of studying games design.