RPG with a turn-based tactical combat and an emphasis on difficult choices. It tells the story of the son of a medieval executioner, after death of his father he was forced to take father's place. His daily work is to torture and publicly execute people, for the benefit of the Crown. His sanity is crumbling from the daily atrocity of which his life consists. Our protagonist (and player) needs to understand how his father stay sane for so long and is he ready to follow his father steps or does he want to make some drastic changes in this world?