This is my third game created with a team of 3 students + myself at College of Marin Game Design program. It's a fantasy / adventure game. The game incorporates destructible objects as well as the ability for the player character to grow in strength, which are some of my favorite features when playing a game. You'll start out as a scrawny goblin tasked with the fool's errand of singlehandedly recovering the highly coveted elf artifact, The Crown of Alagen. Bash your way through the world to gain experience and watch your character grow stronger! Can you survive long enough to retrieve the Crown and overthrow the corrupt Warboss?