This project is inspired by the game "Keep Talking And Nobody Explodes", a VR Game on Steam where players have to defuse a bomb in a funny way : the main player is in front of the bomb, and the other players have the manual to help the main player defusing the bomb. A game about communication. "The Both Of Us Can Make You Out" has the same game mechanics, but it also adds an exploration dimension to it. Getting out of the room involves looking everywhere. So that the players with the manual are not only asking "What are the symbols on the wall ?", but also "Where are the symbols ?". Meant to be a VR Game (Steam is granting access to VR Games on its platform without the need to be Greenlit at the moment), this game is not revolutionnary, but assure you to have a very good time.