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The ArchoTek Project
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These are some older pictures from back in the days of The ArchoTek Project. The dinosaurs and logos were made by other artists, all foliage was made by myself in Speedtree. All of these scenes are in-game; the map was a boring flat grass-land, the player was able to place objects such as rocks, trees and dinosaurs as a bit of an ecosystem 'simulation'. All of these shots were made in-game, the systems used and dinosaur AI were programmed by me using Unity's standard navigation components.

Victor Goossens
Programmer, Level Design - Programmer
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