Terra Nostra: Change in Time (Cross Semester Project)
An educational game about climate change. Why it is important to think about your actions you do now, and see the consequences your actions have 50 - 100 years later.
It is a sidescroller game in 3D with few puzzle elements.
First time i trying a bigger game project during a semester at university.
My role: Assisting Creative Director and Game Designer.
The team size was 30+, too big, but it was a very great way to learn game development. A great way to learn a lot people with great skills!