Tekken - End game movies serious
This was a project from Namco Japan and I was the project manager of this project.
In this serious of fight, making compatible of animation style and the design of the character is quite challenging. It is because the animation style do not consider the costume of the characters. To make samurai jumping in the air with the correct weight and can keep up the speed is disaster.
And I strengthen the hitting and reacting of characters to express more "pain" & "dangerous" fighting.
Software : Maya