We created a game that was originally a front end on a educational platform Moodl. The game was intended for young, gifted children that have trouble staying focused and motivated in school. Typically, these kids like to jump from topic to topic on a pace that is hard to follow for other peope. If educational content sticks on one topic too long, they lose interest and motivation and don't perform. Later in life, this has consequences in personal wellbeing as well as professional life. In the game, kids around age 10 learn about computational thinking, coding concepts etcetera while being fed extra information about history, culture and geology.