Multiplayer physics based sandbox for tabletop games. Consists of 3 web portals and game client, supporting web (WebGL), standalone (Win/Mac for Steam) and mobiles (iOS/Android prototyped). There is 500+ games currently.
My role as a Lead Unity developer:
- Game client prototyping
- Game client development from scratch
- Multiplayer (Photon cloud), physics, ui
- Game portal integration (custom API)
- Content pipeline for user generated content (users -> portal -> game client) development/integration
- Platforms: Win/Mac for Steam, Web player, WebGL, iOS (prototype), Android (prototype)