Survivor is a timed 3D multiplayer game prototype in a peaceful-looking world. You choose: thief or collector to rack up the most resources.
My brother and I explored and executed the following areas of game development:
Natalia DaLomba: 3D Models, Rigging, Animations, Level Design, Game Concept, Textures, Terrain, Physics Colliders
Carlos DaLomba: Game Programming, Networking, Spirtes, Audio SFX, Background Music (Mystery Forest), Particle Systems, Lighting, Multiplayer Game Setup UI
*All assets in Survivor were made exclusively for this project by us except for the Unity Standard Water asset.