In this "Poltergeist Simulator", you must prevent visitors from buying your house by scaring them away. But be careful! If the real estate agent gets too suspicious, she'll hire a priest to exorcise you!
Created for Global Game Jam 2019. For 48 hours, I think we put together something pretty neat! The intent was for 3 nights, not just 1, and we might still add that for an upcoming presentation.
My work was primarily on Game Design/Planning, and the UI screens (Title, Story, Game Over, Win). The majority of the writing is also my work, including the terrible pun of a title.
Other Team Members:
Andrew Connelly - 2D & 3D Assets
Charlie Luo - Gameplay Engine Programming
James Watkins - Gameplay Engine Programming, House Modeling/Layout
Isaac Juarez - Music & Sound Effects, 3D Assets
And of course everybody pitched in with their ideas on game design, playtesting, etc. Game Jam!