An arcade game where the player controls a squirrel equipped with a jet-pack. The goal is to collect as many acorns as possible, keeping an eye on your fuel level and collecting batteries to extend your flight distance while avoiding dangerous obstacles on the way.
Role: Game Developer.
Contribution: Game systems design and implementation.
Credits: This project was a collective effort of my team at Bright Games.
Character design and animation, gameplay and environment props made by Mihaela Buzgan.