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Super Nova
Published a month ago
Game
In development
18
0
Platform(s)
HTC Vive; Oculus Rift
What would movies like Grease or Inception be without music? Music helps tell the story. It helps us feel part of the world we are watching or playing. Have you ever wished that your life was like a musical or music video? This desire is what makes games like Dance, Dance Revolution or Guitar Hero so iconic.

Now combine that world of music with that of a music video, a musical game narrative, and RPG game elements for a truly cohesive musical experience, a game where you are both DJ and action hero.

Super Nova is a story-driven VR rhythm game inspired by PaRappa the Rapper. The game not only aims to stir nostalgia within old fans, but also allow non-traditional rhythm game fans to enjoy the genre.

Why do we spell the game Super Nova and not Supernova? Well, that’s because the player will play J. Solomon, a normal, everyday marketing specialist being chased by an evil sentient being in the form of a Super Sport (SS) ‘69 Chevy Nova. The gameplay will take the player through a chaotic musical landscape with a sense of paranoia and dream-like states—always having to look over your shoulder because the Chevy Nova villain wants to kill you with their evil music.

The game demo (AKA the tutorial level) for Super Nova features a Hip-Hop rap battle level with two play modes. The first mode consists of the player blocking incoming notes materializing from the non-playable characters (NPC) mad rap skills. The second mode, which is meant to be the spiritual successor to PaRappa the Rapper, has the player playing a “Note Highway” with their hands in VR. This note highway interface fits lyrics, percussion sounds, and guitar/keyboard sounds into the song. The last verse will feature a boss mode where the player must rap battle the Chevy Nova.

Laguna College of Art + Design and USC GamePipe Laboratory
Super Nova Wins Third Place at IEEE GameSIG 2018 https://publications.computer.org/software-magazine/2018/05/11/ieee-gamesig-2018-college-game-developer-competition/

Andrew Barnes
Game Designer
1
Game Languages
English
Supported Platforms
HTC Vive; Oculus Rift
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