A multiplayer 2D physics based platformer shooter. This project was my first attempt at making a networked game, and uses what is now the legacy networking system. The game is based off of an old Garry's Mod gamemode that was super fun but under popular. This project eventually got dropped due to unsolvable input lag and poor networking backend due to my inexperience. Still I learned a lot from this project and its lessons aided me in future projects.