Summon Me Something is a two-player competitive game wherein players must conjure up potions using three ingredients from a set of many to create something that meets the description set forth by the teacher.
There's just one catch: you don't know what any of the ingredients correspond to, and you might never! The ingredients change purpose every match, meaning that each game is a new association puzzle to figure out faster than your opponent. The first player to seven correct solutions wins the match.
Designed and built in (under) 48 hours for Global Game Jam 2016 following the theme: 'Ritual!'
I served as the sole programmer, while John Guerra and Dillon DeSimone provded art assets!
You can check out the project here: