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Summertime Madness: Non-Euclidean Spaces
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In Summertime Madness, being a puzzle game, we spent quite a bit of time developing ways to trick the player's mind.
One way that we achieve this, is by using non-euclidean spaces... A room with the inside bigger than the outside? No problems! Two rooms overlapping? Easy! Infinite loops? Fo'sho!
Here you can see some examples of actual gameplay where we use those techniques.
Cosimo Manzione
C# and Shaders Programmer - Programmer
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