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Substance to Materials converter
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Convert any of your .sbsar Substance Archive files to static Materials for Unity!
Warning: this first release is compatible with Unity versions prior to versions 2018, because Substances will be managed not natively from Unity 2018 and 2018.1. A new version of this package will be released soon for those versions too.

Main features:
- Generate PBR maps from Substances in seconds
- Extremely intuitive interface
- Multiple Substance conversion
- Conversion status shown for each Procedural Material

Advantages:
- Reduce required computations converting Procedural Materials to Standard Materials
- Produce unlimited Materials by tweaking your Substance parameters
- Generate PBR maps to be used within and outside Unity
- No need for third party software!

Alessio Regalbuto
Unity Certified Developer - Student
12
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