Stream Maze is a puzzle brainstorming game, and it is planned to be revamped in Unity. In Stream Maze the player tries to make paths for streams in order to make them reach all power generators in each level. The game features over 120 levels, 6 playable characters each with its own distinctive abilities, three different maps, two different winning goals and much more.
For this game, I was a producer, and contributed to 2D and 3D graphical design. Game design, level design and all programming tasks are done by David Videnović. Concept art, graphical design, 3D modeling and animation are done by Filip Videnović.