Blue Alchemy Studio is currently developing its first game, Starfall. Starfall is a turn-based online battle arena. The game uses a mixture of collectible card game mechanics and tactical rpg gameplay.
In this 1v1 battle arena each player chooses 3 heroes and builds a 30 card deck. Each hero has 4 abilities. Players also use a deck of 30 cards which act as even stronger abilities and equipment. Battles take place on an 11x11 interactive grid map. The aesthetic is an epic sci-fi with illustrated card art and 3D in-game characters and environments.
We are currently on target for a Public Beta in March and full release in June 2018.
Scope: 15 playable characters, 300 cards, 2 maps, 9 Game Modes, and 3 Mini-Games.
We will initially release on Steam and PC. With possible ports to consoles down the line.
Lore: Starfall is a sci-fi epic with fantasy and mystical undertones. The characters are all Travelers, people who have awakened the memories, personalities, and abilities of their past lives. The characters are all pursuing the legendary Nova Remnant. An all powerful crystal that was born from the super nova that gave birth to their solar system.
You can view a video demoing the gameplay via paper prototype at our website link below.
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