Spotify Integration with Unity

I've always wanted a way to be able to control Spotify or create something with the app. I love music and love games so combining the two was an amazing thing for me.
The asset's main purpose is to allow users to easily drag and drop these premade prefabs into their scene to play and control Spotify. The project also comes with a handy "SpotifyService" class which handles the connection to Spotify, automatic reconnection and any API calls.
With enough creativity, you can use this to play certain songs at certain times in game to manipulate the atmosphere and feel of the game. Also, allowing game developers to use 3rd party music with their game or project without applying for the license. However, that idea is a grey area and would work best with a minor game idea or open source project
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Josh Shepherd
Games Programmer - Programmer