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Spheer.io
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3D UI that can display data across a Spherical interface that acts as a calendar and a clock. Original project was canceled, but the technology was sound for showing over a thousand moving parts on desktop and mobile platforms. Was to eventually become a VR interface as well. System used a rig of 48 cubes across 24 rows, and a LOT of math to slide them along the surface of the sphere.
John Bowden
Game design and development - Designer
6
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