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SP-AI Neural Network from Scratch.
Published 8 months ago
Game
In development
This project the goal was to create a Neural Network with a genetic breeding design of my own so that the mouse could, over time, develop its ability to find and eat cheese. This implementation could overcome traditional Genetic algorithms limitation of being unable to improve well once it has solved the original problem, or at very least cant improve until it dies or is forced to retire.

The Project succeeded creating multiple mice that could solve the problem of finding randomly generated cheese in this environment. The project also succeed in proving my SP-AI and the benefit of having the AI exist in a real time situation thanks to the power of Unity 3D.
Videos and future projects coming soon!!

andony escudero
CEO and Production Generalist - Producer
3
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