Slipstream is the stepping stone in my long passionate dream journey to build world class products on the world’s best platforms. We wanted our first game to appeal to many worlwide - kids, adults and seniors; yet be engrossing, challenging and fun. Living in God’s Own Country, amidst all the rivers, lagoons and oceans, it was not too difficult for us to quickly converge on a marine based theme for our first game and the idea of Slipstream was born. A handful of passionate game developers were quick to join me and we spent days and nights choosing the characters and artefacts and developing the theme and logic for a compelling game filled with rewards and fun. We took a conscious decision to target the game only for iOS platforms thereby challenging ourselves to meet the stringent norms of Apple.