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Simple Physics Toolkit - Magnet, Water, Wind - VR Ready
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Dylan Auty
Software Developer - Programmer
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Dylan Auty
2 months ago
Software Developer
If you are interested in discussing this more -> Please feel free to email me directly at degwanta[at]gmail.com (Replace [at] with relevant @ symbol) -> I think we may be able to arrange something where you "try" this out before committing to a purchase. All the best!
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Dylan Auty
2 months ago
Software Developer
You could then bind it to your fire button by simply setting magnetScript.enable = true; -> This would enable the script and activate the magnet
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Dylan Auty
2 months ago
Software Developer
As an example. you may do something like this in a script of your own: public Magnet magnetScript;
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Dylan Auty
2 months ago
Software Developer
Hey Preston, Thanks for getting in touch! Yes this could definitely be achieved. The magnet system basically allows for an attract or repulse mode. It does also feature some experimental realism features to better simulate realistic magnets. In your case, I'd recommend the normal functionality. All scripts have an option labelled enable which means you could bind it to a fire input for example (from the VR system)
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Preston M
2 months ago
This looks really good @Dylan Auty could this be used to create a VR controller enabled tractor beam, the magnet attraction piece perhaps? Trying to find a way for a user to trigger this type of interaction.
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