Notifications
Simple Photorealistic Old Wooden Box
Showcase
96
0

This asset is a 3D FBX box using photorealistic texture.


This FBX 3D box model is a reproduction of a hand made case for F1A Nordic models.

The 3D model is ready for production but it can be scaled in different ways and used for game development or cinema as a general purpose box. It includes 8K photorealistic color texture smap with sticker decals. There are different types of wood as examples. It also includes ambient occlusion, bump normal map and metallic roughness texture.

Specifications

FBX 3D

Total triangular polygons for each mesh group after forced triangulation

LOD 2 & 3 - Low poly mesh

  • LOD3 basic Low poly: simple square box with 12 triangles . ( Made by using total of 6 quadrilateral polygons)
  • LOD2 Low poly: close box with round corners 92 total triangles

FBX LOD 1 mesh

  • LOD1 Top Cover Exterior 70
  • LOD1 Top Cover Interior 44
  • LOD1 Base Exterior 98
  • LOD1 Base Interior 30

Other - Hight detail mesh

LOD1 (HDRL) - Handle mesh: 375 quadrilateral polygons and 76 triangular polygons. 826 total triangular polygons in this selection after forced triangulation.
LOD1 (HDRL) - two Locks and tree Hinges mesh: 2552 triangular polygons made by 39 quadrilateral polygons.

Demo scene

Scene “Box F1A Demo” is intended for the inspection of the gameobject using the scene window and not in “Play” mode. Play mode will swan several game objects for performance testing. I put my effort in making different example of possible default draft gameobjects for beginners.
Documentation: LINK

About

CREATION PROCESS

The original NURBS model was made inside of Rhinoceros 3D V6 software using a real object as reference. Then converted to a poly-mesh object conserving the normal maps. The unwrapping and LOD were made inside Blender V2.8 software. There are three different LOD with low poly. The FBX was exported to Substance Painter 2018.3 software for texturing. Finally it was imported to Unity software and then created different prefabs LOD with PBR materials. Photorealistic textures made with Photoshop software ready to be used in High Definition Render Pipeline environment.

Soaring Stars lab

is located in Italy and Argentina. We are happy to offer our expertise in this 3D game object asset.
Alan MATTANO.com
ALAN MATTANO.com
Soaring Stars Lab - 2016 Certified Developer - Designer
10
Comments