I was interested in seeing what other possibilities for Shadow Art were available and found some interesting ideas.
The great thing about programming is that, usually, you can take an idea and turn that into some sort of demo! Even better when graphics are involved 😉
So, I decided to go ahead and make a demo that would result in some sort of Shadow Art!
Using Unity allowed me to focus on the core of the problem rather than going out and solving all sorts of dependencies that the idea depended on.