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Shaderlab basics prototyping
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This project contains an assortment of shader samples - complete with over 100 pages of documentation - ranging from the very basics to more complex interactions. The project was made to present a coherent reference for myself, when expanding into more customized shaders for future projects.
The theoretical fundamentals were provided by Penny de Byl as per her course in shaders on Udemy, which can be found here: https://www.udemy.com/unity-shaders/?couponCode=GETSHADED
David Emil Lindberg
Storytelling, AI and shader programming - Student
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Penny de Byl
Professor of Games & MM
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