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ShaderGraph Essentials
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My first release on the Unity Asset Store ! https://assetstore.unity.com/packages/tools/particles-effects/shadergraph-essentials-141671
All-in-one performant noise node, new master nodes and features to push your shaders to a whole new level !
ShaderGraph Essentials is a unique bundle of nodes to complete what's already existing in ShaderGraph. Features include 2D/3D Perlin noise, Simplex, Value, fractal / turbulence / ridge variances, periodic / non-periodic variances, the ability to bake textures from any node in your graph AND a Simple Lit master node. Yes, the equivalent of the "SimpleLit" shader in LWRP ! Include full source code, demo scenes with various effect (procedural wood, procedural normals, lava, explosion, light beam, dissolve ...). It's also a very good start if you want to do your own master node, as you'll clearly see how I did the SimpleLit one.
Pierre-Henri
Shader and Graphics programmer - Programmer
3
Comments
Pierre-Henri
7 months ago
Shader and Graphics programmer
Also for some reason I don't get proper notification from this channel, so if you could come over email (ph.graphics.unity@gmail.com) or discord (https://discord.gg/ksURBah), I would be able to help you much quicker !
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Pierre-Henri
7 months ago
Shader and Graphics programmer
hi there ! @Game Daddy it should be working in 2019.1+ since about a week ago. Can you make sure that you close unity, update to the latest shadergraph essentials, then reopen unity ? Also if you can update shadergraph package itself to 5.13+, that'd be perfect :)
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Game Daddy
8 months ago
I am excited to use this, however it is not working on 2019.1.0f2. The code is trying to use inaccessible internal classes. I can't wait till you have this fixed!
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Pierre-Henri
9 months ago
Shader and Graphics programmer
hi Matthew ! Thanks, it's my first package on the asset store, very interesting and fun thing to do !
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Matthew
9 months ago
Senior Game Developer
This is great, look super powerful. Awesome job!
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