This project is an environment set on the Dawnseeker, which is a massive alien space station containing numerous biomes, alien cities, ruins and caves. Aboard the Dawnseeker, danger is everywhere, and death is just around the corner, as the Ferals, hostile human forces and sentient alien creatures are all out to get you.
Hi! My name is Adam Chen, the art director of the game "Seeking Dawn" from Multiverse.
"Seeking Dawn" is a Sci-Fi VR action survival game with elements of adventure and exploration, set on a mysterious alien structure called the Dawnseeker.
— Timeline —
Timeline is used to create the animations and special effects, while Cinemachine is used for camera animation.
To be honest, it is my first time using Timeline, but it is very easy to learn and a joy to work with.
— Assets Used —
-‘Post Processing Stack V2’ is used to achieve the desired look and feel.
-Textures from ‘The Blacksmith: Environments’ is used to texture 3D models.
-‘Free SpeedTrees Package’ is used for trees.
-Resources from ‘Realistic Effects Pack 4’ is used for special effects.
-Resources from ‘Underworld: Cave Environment’ are used for the mushrooms.
-‘Creature Ripper Dog’ is used for the Feral creature model, and I used suitable textures to make the creature suit the environment.