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Scrapper's Paradise
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Explore a desolate world using your Gravnull.
This project was made as part of a school assignment. The team consisted of six members: Dezmon Brown (QA Lead), Spencer Crume(QA & Playtesting), Patrick O’Brien (Systems Lead), Derek Sharp (Sub QA), and myself, Joshua Schramm (Team Lead). It should be noted that several assets (art and HUD) were provided by the school (Full Sail University), and students mostly focus on implementation of those assets and level design.
Tags:Unity
Joshua Schramm
Designer - Student
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