A video of what I achieved in the 2nd week of developing my own Scifi FPS shooter. In this update to the previous video, I go through an explanation of the key features and the debug aids that I added in C#. The main changes are; adding lighting, health effect for the player, a triggered explosion event and more game play visual effects. All assets are free off the Unity store or from various other free sources. I am not actively working on this project, due to other commitments.