Made with: Unreal Engine 4/C++
Total development time: 3 Days
Last updated: November 2016
For the Unreal Engine 4 November Jam 2016, my team and I created Save the Sheep, a game in which you control a sheepdog that must guide a pack of sheep to safety!
Periodically the sheep will run off in a random direction to graze. If they run into the forest they will be lost forever! As the sheepdog, you can bark to stop them in their tracks, and kick him to make them roll back towards the centre of the flock. You must make sure the required number of sheep make it to safety (a barn) in order to complete the game.