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Saigon 1971
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I was in charge of the lighting and PostProcess in this Unreal 4 > Unity 5 conversion for Clinton Crumpler
Military office in Saigon, Vietnam - August 1971
Low Poly Environment
Scene Rendered realtime in unity
Original Scene from Clinton Crumpler: https://www.artstation.com/artwork/4XgX1
Credits:
Modeling: Clinton Crumpler
Level Design: Josh Savage

Jeryce Dianingana
Working at Eidos Montreal - Artist
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Clinton Crumpler
Senior Look Development Artist - Artist
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