Author's stylized game from a young storyteller. He is 9 years old. A game about survival in a post-world with limited resources and without hope!
SafeHome is a fancy mix of (time-management, strategy, hidden object, clicker-shooter and tower defense) genres.
A game about survival in a post-world with limited time and limited resources. The player must be careful with the spending resources for build and upgrade the infrastructure of outposts to stay alive until the morning light. Also, the player should try to find all the hidden resources in the yard nearby. His chance of survival depends on this.
The story that begins in an abandoned village located 100 kilometers from the big city. The path of three people to this city for 5 days and 4 nights, full of danger and hopelessness!
Find a safe home and try to stay alive until the morning without resources and without hope!
Visual novel from a young storyteller. He is 9 years old. Concept and design are also his work.