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S-Layers
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With S-Layers you can effortlessly and quickly organize your scene for ease of use. With this editor tool you can easily create an unlimited number of layers that also change for every scene. With those layers you can toggle the visibility of the objects in a layer and the select ability so you won't be able to select an object in the hierarchy or when you highlight in the scene. You can also add color codes to each layer and with each layer you can add/remove objects to each layer, clear a layer, rename a layer, move layers up/down and delete a layer. Not only that but it has the function to make every object in an individual layer static and set whether or not the objects cast/receive shadows. https://www.assetstore.unity3d.com/en/#!/content/32812
Samuel Arminana
C# Game Developer - Programmer
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