Rules of the road
This is a large project "Rules of the Road" created in "Unity".
My task was to create a 31 scenes:
1. I simulated various situations on the roads in the city and the countryside.
2. Also in the annex was a section which is devoted to "Car systems",
I created Car systems in 3d editor and implemented user management of all car and truck systems in Unity:
1. Suspension
2. Transmission
3. Steering system
4. Brake system
5. Engine (3d model - purchased)
The main task was the visibility of the functioning of all systems.

3d editor, UI (Interface), c # scripts, sounds.

This video presents a small fragments of a car system.
Alexey Krymov
Game Developer - Programmer