Notifications
RTS Terain Editor
Showcase
22
0
This terrain editor was used for building game levels with hex grids, with height maps, allowing the developer to paint terrain, have blended terrain texturing, paint terrain properties and objects. We created a blended hex-grid terrain with a fixed set of textures and a reasonable amount of draw calls. We implemented various shaders and “schemes” in pursuit of this goal.

Gamelogic
15
Contributors
Jonathan Bailey
Sales / Producer - Owner
Herman Tulleken
Founder / Developer - Owner
Comments