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RTS Template
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This template is designed to be very similar to Warcraft, one of my all-time favorite series of video games. It's designed to make swapping in new models as simple as possible as well as giving the end-user a lot of options for build costs, attack power, movement speed, etc.
The template uses A* for pathfinding and building placement, and has features such as multiple-unit selection and group movement.

Albert Ridley
Freelance Game Developer - Programmer
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