RPG multiplayer
Published 4 months ago
In development
Windows; Mac; Linux
This is a small project of a RPG multiplayer game tha implements the basic components of RPG games and also uses the networking functionality that Unity provides. This example game was made as part of learning the udemy's course "Unity Game Development Academy: Make 2D & 3D Games" ( This example IS NOT used for commercial purposes by me, just to show the result of the aquired skills when taking the course. All assets (Level, characters) are property of DevSlopes ( and their design partners.
The idea of the game is a battle arena where 2 or more players can fight against each other and the cool features are the possibility of replicating every move, spawning, health status and more variables of every player in all the guests at the same time. The server side takes control of thos parameters every time it receives updates of an action and then replicates it. Also, every enemy monster has been added with pathfinding properties to walk on the arena. The scripting was learnt by taking the course and also other courses in udemy and unity portals. Thank you.

Jason L10
Eletronic Engineer, Developer - Programmer
Game Languages
Supported Platforms
Windows; Mac; Linux