The contribution of the videogame industry to education is a way of adaptation of human beings to technological advances
Teach People Something New
The game focuses on the idea of illustrating the player about the conquest of the new world, the Catholic religion was a key element for the Spanish conquest, it is known that it was not a peaceful process, the Mexica were submitted to acquire this new religion, the selfish attitude of power of the conquistador Hernán Cortes and the Aztec and Mayan culture are the main themes
The objetive is to create an interactive visual experience so that the player acquires knowledge about the process of the conquest of Mexico guided by Hernán Cortés, integrating historical-cultural themes of Mexico
The project grows around the Mexican culture, toys that are not from the time of the conquest but have marked the Mexicans, and an approach to the daily life of the Mexicas as the process of food, designs, blankets, and temples.
Tools and features
To create fantasy within the story our character is a ghost invoked by Hernán Cortés, blue and purple to describe his innocence and define magic, his helmet that identifies the Spaniards, and a box glove to put humor.
Boat view navigating a lot of fog
The mist is cleared, an island is seen
Character gets excited
Camera movement showing the anchor and where to take it to disembark
Hit sacks to open the way
Use the special to open bars
Push anchor towards the indicated point
Entry to Mexico
Mixcoatl god of war arrives, father of Quetzalcoatl.