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Repair the Plant!
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After a natural disaster, a local sustainable food production facility has fallen into disrepair, and it’s your job to get the facility back in working order. But that’s easier said than done. This game was made using the Unity game engine. 3DS Max and Maya for modeling and animation, and Photoshop for the 2D graphics and textures. All code was written in Unity MonoDevelop. A mix of Javascript and C#
Lindsay McLean
Developer/Artist
3
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