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Realtime VFX Showcase Reel
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Fort Stars - iOS/Android - Unity Engine

  • 00:08 - Combat vfx of various character vfx rendered in realtime on test level
  • 01:10 - Realtime capture of gameplay - Combat and Environmental particle vfx
  • 01:35 - Ice Boss Level - Combat and Environmental particle vfx
  • 01:55 - Loot vault opening sequence.

Personal Study - Realtime Unity VFX

  • 02:00 - Charge-Up power shot
  • 02:04 - Target seeking fireball

YouMeVerse - iOS/Android - Unity Engine

  • 02:09 - Minigames - Animation, Integration, In-game and menu particle vfx
  • 02:16 - Piñata Gacha Prize Reveal - Animation, Integration, In-game particle vfx

Adventure of Nom - iOS/Android - Unity Engine

  • 02:18 - Starting Tutorial - Animation, Integration, In-game and Menu particle vfx
  • 02:20 - Tree of Life Gacha Prize Reveal - Animation, Integration, In-game particle vfx
  • 02:26 - Game Level - Animation, Integration, In-game level and combat particle vfx

Tasty Town - iOS/Android - Unity Engine

  • 02:32 - Food Themed Buildings - Animation and building particle vfx
  • 02:36 - Stylized Ocean Shader - Realtime material water shader that detects water edge and camera depth for stylized ocean foam.

Dragon Battle - iOS/Android - Unity Engine (unreleased)

  • 02:40 - Combat VFX - AOE Attack and damage vfx rendered on test level.

Hellfire - iOS/Android - Unity Engine

  • 02:54 - Combat VVFX - All in-game animations and combat VFX
  • 03:02 - Gacha Cinematic - All in-game cinematic animation and particle vfx
  • 03:09 - Environment VFX - All environment animation, integration and particle vfx

Richard Khoo
Art Director - VFX/3D Generalist - Artist
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