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Realtime GPU accelerated Frame Interpolation
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I use Unity not only for games and applications, i also create shaders for video (like the 6DOF render technique). This is a realtime frame interpolation shader that works on every video played in Unity. No motion vectors necessary. The video demonstrates this technique by transforming a 7FPS video from youtube to a 2500FPS video (without vsync). This technique is optimized and works even on mobile.

Bodhi Donselaar
Software Engineer - Programmer
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