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RAZORMOUTH
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Rigged, Animated and PBR Textured Sci Fi Monster
All work on the Razormouth was done by me. I sculpted the original model in Zbrush. Then brought the mesh into Blender where I modeled the low poly mesh to bake the sculpt onto. I rigged and animated the model in Blender as well. After that it was brought into Substance Painter for texturing.
Sam Dutter
Concept/2D/3D Artist - Artist
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