Razorlocks is a 3D platformer currently in development that emphasizes moving fast and leaping far. Core abilities include wall running, grappling, dashing, and spinning and can all be used to navigate levels in interesting ways.
The title Razorlocks is derived from the way the character’s blade tool is connected to her hair and is used to spin and grapple. The pre-alpha version of the game contains 3 complete levels, each designed to represent different levels of difficulty.
There are Windows and WebGL versions of the prototype available to play on my website. The game supports keyboard/mouse and XInput gamepad input, and you can see the control maps on the download page. A control customization menu will be added in the future.