Ragdoll Game Series
Published 2 years ago
These games where created in 2015 & 2016. This series of games came about as a spin off from a simple physics game I had created, where you had to shoot stacks of blocks with a a set of cannons. The games consisted in catapulting a guy around various animated scenes and seeing how much damage he took before he came to a stop. The last few versions of the game had gambling mechanics, where you could take out a bet before the level started.
Ryan Levey
Developer - Other